curs_addch(3X)

NAME
addch, waddch, mvaddch, mvwaddch, echochar, wechochar - add a curses character to a window and advance the cursor

SYNOPSIS
#include <curses.h>

int addch(const chtype ch);
int waddch(WINDOW *win, const chtype ch);
int mvaddch(int y, int x, const chtype ch);
int mvwaddch(WINDOW *win, int y, int x, const chtype ch);

int echochar(const chtype ch);
int wechochar(WINDOW *win, const chtype ch);

DESCRIPTION

  Adding Characters
waddch puts the character ch at the cursor position of window win, then advances the cursor position, analogously to the standard C library's putchar(3). ncurses(3X) describes the variants of this function.

If advancement occurs at the right margin, the cursor automatically wraps to the beginning of the next line; and at the bottom of the current scrolling region, and if scrollok(3X) is enabled for win, the scrolling region scrolls up one line.

If ch is a backspace, carriage return, line feed, or tab, the cursor moves appropriately within the window. Backspace moves the cursor one character left; at the left margin of a window, it does nothing. Carriage return moves the cursor to the left margin on the current line of the window. Line feed does a clrtoeol(3X), then moves the cursor to the left margin on the next line of the window, scrolling the window if the cursor was already on the last line. Tab advances the cursor to the next tab stop (possibly on the next line); these are placed at every eighth column by default. Alter the tab interval with the TABSIZE extension; see curs_variables(3X).

If ch is any other nonprintable character, it is drawn in printable form, using the same convention as unctrl(3X). waddch displays control characters in ^X notation. Character codes above 127 are either meta characters (if the screen has not been initialized, or if meta(3X) has been called with a TRUE bf parameter) that render in M-X notation, or they display as themselves. In the latter case, the values may not be printable; this follows the X/Open specification.

Calling winch(3X) on the location of a nonprintable character does not return the character itself, but its unctrl(3X) representation.

Video attributes can be combined with a character argument passed to waddch by logical-ORing them into the character. (Thus, text, including attributes, can be copied from one place to another using winch(3X) and waddch.) See curs_attr(3X) for values of predefined video attribute constants that can be usefully OR'ed with characters.

  Echoing Characters
echochar and wechochar are equivalent to calling (w)addch followed by (w)refresh. curses interprets these functions as a hint that only a single character is being output; for non-control characters, a considerable performance gain may be enjoyed by employing them.

  Forms-Drawing Characters
curses defines macros starting with ACS_ that can be used with waddch to write line-drawing and other special characters to the screen. ncurses terms these forms-drawing characters. The ACS default listed below is used if the acs_chars (acsc) terminfo capability does not define a terminal-specific replacement for it, or if the terminal and locale configuration requires Unicode to access these characters but the library is unable to use Unicode. The “acsc char” column corresponds to how the characters are specified in the acs_chars string capability, and the characters in it may appear on the screen if the terminal's database entry incorrectly advertises ACS support. The name “ACS” originates in the Alternate Character Set feature of the DEC VT100 terminal.

 | ACS | acsc |
Symbol | Default | char | Glyph Name
ACS_BLOCK | # | 0 | solid square block
ACS_BOARD | # | h | board of squares
ACS_BTEE | + | v | bottom tee
ACS_BULLET | o | ~ | bullet
ACS_CKBOARD | : | a | checker board (stipple)
ACS_DARROW | v | . | arrow pointing down
ACS_DEGREE | ' | f | degree symbol
ACS_DIAMOND | + | ` | diamond
ACS_GEQUAL | > | > | greater-than-or-equal-to
ACS_HLINE | - | q | horizontal line
ACS_LANTERN | # | i | lantern symbol
ACS_LARROW | < | , | arrow pointing left
ACS_LEQUAL | < | y | less-than-or-equal-to
ACS_LLCORNER | + | m | lower left-hand corner
ACS_LRCORNER | + | j | lower right-hand corner
ACS_LTEE | + | t | left tee
ACS_NEQUAL | ! | | | not-equal
ACS_PI | * | { | greek pi
ACS_PLMINUS | # | g | plus/minus
ACS_PLUS | + | n | plus
ACS_RARROW | > | + | arrow pointing right
ACS_RTEE | + | u | right tee
ACS_S1 | - | o | scan line 1
ACS_S3 | - | p | scan line 3
ACS_S7 | - | r | scan line 7
ACS_S9 |  | s | scan line 9
ACS_STERLING | f | } | pound-sterling symbol
ACS_TTEE | + | w | top tee
ACS_UARROW | ^ | - | arrow pointing up
ACS_ULCORNER | + | l | upper left-hand corner
ACS_URCORNER | + | k | upper right-hand corner
ACS_VLINE | | | x | vertical line

RETURN VALUE
These functions return OK on success and ERR on failure.

In ncurses, waddch returns ERR if it is not possible to add a complete character at the cursor position, as when conversion of a multibyte character to a byte sequence fails, or at least one of the resulting bytes cannot be added to the window. See section “PORTABILITY” below regarding the use of waddch with multibyte characters.

If scrollok(3X) is not enabled, waddch can successfully write a character at the bottom right location of the window. However, ncurses returns ERR because it is not possible to wrap to a new line.

Functions with a “mv” prefix first perform cursor movement using wmove(3X) and fail if the position is outside the window, or (for “mvw” functions) if the WINDOW pointer is null.

NOTES
addch, mvaddch, mvwaddch, and echochar may be implemented as macros.

PORTABILITY
X/Open Curses, Issue 4 describes these functions. It specifies no error conditions for them. The defaults specified for forms-drawing characters apply in the POSIX locale.

  ACS Symbols
X/Open Curses states that the ACS_ definitions are char constants.

Some implementations are problematic. Solaris curses, for example, define the ACS symbols as constants; others define them as elements of an array.

    This implementation uses an array, acs_map, as did SVr4 curses. NetBSD also uses an array, actually named _acs_char, with a #define for compatibility. HP-UX curses equates some of the ACS_ symbols to the analogous WACS_ symbols as if the ACS_ symbols were wide characters (see curs_add_wch(3X)). The misdefined symbols are the arrows and others that are not used for line drawing. X/Open Curses (Issues 2 through 7) has a typographical error for the ACS_LANTERN symbol, equating its “VT100+ Character” to “I” (capital I), while the header files for SVr4 curses and other implementations use “i” (small i).

    None of the terminal descriptions on Unix platforms use uppercase I, except for Solaris (in its terminfo entry for screen(1), apparently based on the X/Open documentation around 1995). On the other hand, its gs6300 (AT&T PC6300 with EMOTS Terminal Emulator) description uses lowercase i.

Some ACS symbols (ACS_S3, ACS_S7, ACS_LEQUAL, ACS_GEQUAL, ACS_PI, ACS_NEQUAL, and ACS_STERLING) were not documented in any publicly released System V. However, many publicly available terminfo entries include acsc strings in which their key characters (pryz{|}) are embedded, and a second-hand list of their character descriptions has come to light. The ncurses developers invented ACS-prefixed names for them.

The displayed values of ACS_ constants depend on the ncurses ABI—for example, wide-character versus non-wide-character configurations (the former is capable of displaying Unicode while the latter is not), and whether the locale uses UTF-8 encoding.

In certain cases, the terminal is unable to display forms-drawing characters except by using UTF-8; see the discussion of the NCURSES_NO_UTF8_ACS environment variable in ncurses(3X)).

  Character Set
X/Open Curses assumes that the parameter passed to waddch contains a single character. As discussed in curs_attr(3X), that character may have been more than eight bits wide in an SVr3 or SVr4 implementation, but in the X/Open Curses model, the details are not given. The important distinction between SVr4 curses and X/Open Curses is that the latter separates non-character information (attributes and color) from the character code, which SVr4 packs into a chtype for passage to waddch.

In ncurses, chtype holds an eight-bit character. But ncurses allows a multibyte character to be passed in a succession of calls to waddch. Other implementations do not; a waddch call transmits exactly one character, which may be rendered in one or more screen locations depending on whether it is printable.

Depending on the locale settings, ncurses inspects the byte passed in each waddch call, and checks whether the latest call continues a multibyte sequence. When a character is complete, ncurses displays the character and advances the window's current location.

If the calling application interrupts the succession of bytes in a multibyte character sequence by moving the current location (for example, with wmove(3X)), ncurses discards the incomplete character.

For portability to other implementations, do not rely upon this behavior. Check whether a character can be represented as a single byte in the current locale. If it can, call either waddch or wadd_wch(3X). If it cannot, use only wadd_wch(3X).

  TABSIZE
SVr4 and other versions of curses implement the TABSIZE variable, but X/Open Curses does not specify it (see curs_variables(3X)).

SEE ALSO
curses(3X), curs_addchstr(3X), curs_addstr(3X), curs_attr(3X), curs_clear(3X), curs_inch(3X), curs_outopts(3X), curs_refresh(3X), curs_variables(3X), putchar(3)

curs_add_wch(3X) describes comparable functions of the ncurses library in its wide-character configuration (ncursesw).