public class ColorCubeState extends Shape3DState
| Modifier and Type | Field and Description |
|---|---|
private double |
scale |
control, node, nodeClassName, symbol| Constructor and Description |
|---|
ColorCubeState(SymbolTableData symbol,
Controller control) |
| Modifier and Type | Method and Description |
|---|---|
protected SceneGraphObject |
createNode()
Create a new Java3D node for this object.
|
SceneGraphObject |
createNode(java.lang.Class j3dClass)
Create a new Java3D node from the supplied class using the parameterless constructor
For Java3D nodes which do not have a default constructor you must
overload this method and create the object using createNode( className, parameters )
This will correctly handle subclasses of Java3D classes
|
protected boolean |
processChildren()
Returns true if the groups children should be saved.
|
void |
readConstructorParams(java.io.DataInput in)
Read the parameters required for the constructor of the Java3D object
|
void |
writeConstructorParams(java.io.DataOutput out)
Write the parameters required for the constructor of the Java3D object
|
addSubReference, buildGraph, readObject, writeObjectcleanup, createNode, createNode, createState, getNode, getNodeID, getSymbol, readString, writeStringpublic ColorCubeState(SymbolTableData symbol, Controller control)
public void writeConstructorParams(java.io.DataOutput out)
throws java.io.IOException
SceneGraphObjectStatewriteConstructorParams in class SceneGraphObjectStatejava.io.IOExceptionpublic void readConstructorParams(java.io.DataInput in)
throws java.io.IOException
SceneGraphObjectStatereadConstructorParams in class SceneGraphObjectStatejava.io.IOExceptionprotected boolean processChildren()
public SceneGraphObject createNode(java.lang.Class j3dClass)
SceneGraphObjectStatecreateNode in class SceneGraphObjectStateprotected SceneGraphObject createNode()
SceneGraphObjectStatecreateNode in class Shape3DStateCopyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved. Use is subject to license terms.