public abstract class Geometry extends NodeComponent
Each of these geometric types defines a visible object or set of objects. A Geometry object is used as a component object of a Shape3D leaf node.
| Modifier and Type | Field and Description |
|---|---|
static int |
ALLOW_INTERSECT
Specifies that this Geometry allows intersect operation.
|
private static int[] |
readCapabilities |
forceDuplicatenodeHashtable, retained| Constructor and Description |
|---|
Geometry()
Constructs a new Geometry object.
|
checkDuplicateNodeComponent, cloneNodeComponent, cloneNodeComponent, createRetained, duplicateAttributes, duplicateChild, duplicateNodeComponent, duplicateNodeComponent, getDuplicateOnCloneTree, setDuplicateOnCloneTree, validateImageIllegalSharingcapabilityBitsEmpty, checkForLiveOrCompiled, clearCapability, clearCapabilityIsFrequent, clearLive, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getNamePrefix, getNodeComponent, getUserData, isCompiled, isLive, isLiveOrCompiled, setCapability, setCapabilityIsFrequent, setCompiled, setDefaultReadCapabilities, setLive, setName, setUserData, toString, updateNodeReferencespublic static final int ALLOW_INTERSECT
private static final int[] readCapabilities
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