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Public API Reference |
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- i -
- In()
: iPcInventory
- InCameraTransition()
: iPcNewCamera
- InhibitCount()
: iPcSpawn
- Init()
: iPcCollisionDetection
, iSeqOp
- InitCD()
: iPcLinearMovement
- InitClient()
: celGameFactoryManager
- InitServer()
: celGameFactoryManager
- InsertNode()
: iCelPath
, iCelNavMeshPath
- Interrupt()
: iPcProjectile
, iPcSteer
, iPcMover
, iPcPathFinder
- Invert()
: iCelPath
, iCelHPath
, iCelNavMeshPath
- IsActive()
: iPcGravity
- IsAutoRunning()
: iPcActorMove
- IsClientAvailable()
: iCelGame
- IsColliderWrappers()
: iPcZoneManager
- IsCollisionCallbackEnabled()
: iPcMechanicsObject
- IsEmpty()
: iCelInventorySpaceSlot
- IsEnabled()
: iPcAnalogMotion
, iPcSpawn
, iPcTrigger
- IsEntityAddonAllowed()
: iCelPlLayer
- IsEntityNameCounterCounter()
: iPcSpawn
- IsLocal()
: iCelLocalEntitySet
- IsMouseMoveAccelerated()
: iPcActorMove
- IsMouseMoveEnabled()
: iPcActorMove
- IsMouseMoveInverted()
: iPcActorMove
- IsMoving()
: iPcActorMove
, iPcMover
, iPcSteer
, iPcProjectile
- IsMovingBackward()
: iPcActorMove
- IsMovingForward()
: iPcActorMove
- IsOnGround()
: iPcLinearMovement
, iPcCollisionDetection
- IsPath()
: iPcLinearMovement
- IsPortalClosed()
: iPcPortal
- IsPropertyReadOnly()
: iCelPropertyClass
- IsResting()
: iPcGravity
- IsRotatingLeft()
: iPcActorMove
- IsRotatingRight()
: iPcActorMove
- IsRunning()
: iCelSequence
, iPcActorMove
- IsSendTriggerEnabled()
: iPcCommandInput
- IsServerAvailable()
: iCelGame
- IsSmoothMovement()
: iPcMover
- IsSpawnUniqueEnabled()
: iPcSpawn
- IsStatic()
: iPcMechanicsObject
- IsStrafingLeft()
: iPcActorMove
- IsStrafingRight()
: iPcActorMove
- IsTextBgTransparent()
: iBillboard
- IsThrusterOn()
: iPcCraftController
- IsValidReceiver()
: iMessageReceiverFilter
- IsVisible()
: iPcMesh
, iPcTooltip
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