CEL

Public API Reference

propclass.h
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00001 /* propclass.h -- Generated automatically; do not edit. */
00002 #ifndef __PROPCLASS_H__
00003 #define __PROPCLASS_H__
00004 /*
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009   
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014   
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00024 #include "propclass/actoranalog.h"
00025 #include "propclass/actormove.h"
00026 #include "propclass/analogmotion.h"
00027 #include "propclass/bag.h"
00028 #include "propclass/billboard.h"
00029 #include "propclass/camera.h"
00030 #include "propclass/cameras/tracking.h"
00031 #include "propclass/chars.h"
00032 #include "propclass/colldet.h"
00033 #include "propclass/craft.h"
00034 #include "propclass/damage.h"
00035 #include "propclass/defcam.h"
00036 #include "propclass/delegcam.h"
00037 #include "propclass/dynmove.h"
00038 #include "propclass/evolve.h"
00039 #include "propclass/grab.h"
00040 #include "propclass/gravity.h"
00041 #include "propclass/hover.h"
00042 #include "propclass/input.h"
00043 #include "propclass/inv.h"
00044 #include "propclass/jump.h"
00045 #include "propclass/light.h"
00046 #include "propclass/linmove.h"
00047 #include "propclass/mechcommon.h"
00048 #include "propclass/mechenv.h"
00049 #include "propclass/mechexploder.h"
00050 #include "propclass/mechsys.h"
00051 #include "propclass/mechthruster.h"
00052 #include "propclass/mesh.h"
00053 #include "propclass/meshdeform.h"
00054 #include "propclass/meshsel.h"
00055 #include "propclass/move.h"
00056 #include "propclass/mover.h"
00057 #include "propclass/neuralnet.h"
00058 #include "propclass/newcamera.h"
00059 #include "propclass/npcmove.h"
00060 #include "propclass/pathfinder.h"
00061 #include "propclass/portal.h"
00062 #include "propclass/projectile.h"
00063 #include "propclass/prop.h"
00064 #include "propclass/quest.h"
00065 #include "propclass/region.h"
00066 #include "propclass/rules.h"
00067 #include "propclass/simpcam.h"
00068 #include "propclass/solid.h"
00069 #include "propclass/sound.h"
00070 #include "propclass/spawn.h"
00071 #include "propclass/steer.h"
00072 #include "propclass/test.h"
00073 #include "propclass/timer.h"
00074 #include "propclass/tooltip.h"
00075 #include "propclass/trigger.h"
00076 #include "propclass/wasdmove.h"
00077 #include "propclass/wheeled.h"
00078 #include "propclass/wheeledmove.h"
00079 #include "propclass/wire.h"
00080 #include "propclass/zone.h"
00081 #endif /* __PROPCLASS_H__ */
00082 

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