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Public API Reference |
A property class for handling the physics of an explosion. More...
#include <propclass/mechexploder.h>
Public Member Functions | |
| virtual void | Explode ()=0 |
| Blow up the object! | |
| virtual void | SetExplosiveForce (float force)=0 |
| Set the magnitude of the force of the explosion this object will create. | |
A property class for handling the physics of an explosion.
This property class depends on iPcMechanicsObject and iPcAttractor, and extends their functionality.
This property class supports the following actions (add prefix 'cel.mechanics.explode.action.' if you want to access this action through a message):
This property class supports the following properties:
Definition at line 39 of file mechexploder.h.
| virtual void iPcMechanicsExploder::Explode | ( | ) | [pure virtual] |
Blow up the object!
| virtual void iPcMechanicsExploder::SetExplosiveForce | ( | float | force | ) | [pure virtual] |
Set the magnitude of the force of the explosion this object will create.