![]() |
Public API Reference |
Listen to mesh selection. More...
#include <propclass/meshsel.h>
Public Member Functions | |
| virtual void | MouseDown (iPcMeshSelect *meshsel, int x, int y, int button, iCelEntity *entity)=0 |
| Mouse button goes down on mesh. | |
| virtual void | MouseMove (iPcMeshSelect *meshsel, int x, int y, int button, iCelEntity *entity)=0 |
| Mouse moves while mesh is selected. | |
| virtual void | MouseUp (iPcMeshSelect *meshsel, int x, int y, int button, iCelEntity *entity)=0 |
| Mouse button goes up on mesh. | |
| virtual void iPcMeshSelectListener::MouseDown | ( | iPcMeshSelect * | meshsel, |
| int | x, | ||
| int | y, | ||
| int | button, | ||
| iCelEntity * | entity | ||
| ) | [pure virtual] |
Mouse button goes down on mesh.
| virtual void iPcMeshSelectListener::MouseMove | ( | iPcMeshSelect * | meshsel, |
| int | x, | ||
| int | y, | ||
| int | button, | ||
| iCelEntity * | entity | ||
| ) | [pure virtual] |
Mouse moves while mesh is selected.
| virtual void iPcMeshSelectListener::MouseUp | ( | iPcMeshSelect * | meshsel, |
| int | x, | ||
| int | y, | ||
| int | button, | ||
| iCelEntity * | entity | ||
| ) | [pure virtual] |
Mouse button goes up on mesh.