public abstract class Leaf extends Node
NOTE: Applications should not extend this class directly.
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTINGnodeHashtable, retained| Constructor and Description |
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Leaf()
Construct and initialize the Leaf object.
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checkDuplicateNode, checkForCycle, cloneNode, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateAttributes, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickablecapabilityBitsEmpty, checkForLiveOrCompiled, clearCapability, clearCapabilityIsFrequent, clearLive, createRetained, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getNamePrefix, getNodeComponent, getUserData, isCompiled, isLive, isLiveOrCompiled, setCapability, setCapabilityIsFrequent, setCompiled, setDefaultReadCapabilities, setLive, setName, setUserData, toString, updateNodeReferencesCopyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved. Use is subject to license terms.