class Texture2DRetained extends TextureRetained
| Modifier and Type | Field and Description |
|---|---|
private ImageComponent2DRetained |
detailImage |
private float[] |
detailTextureFuncPts |
private int |
detailTextureLevel |
private int |
detailTextureMode |
private int |
numDetailTextureFuncPts |
anisotropicFilterDegree, anisotropicFilterMode, BASE_LEVEL_CHANGED, baseLevel, boundaryColor, boundaryModeS, boundaryModeT, boundaryWidth, COLOR_CHANGED, enable, ENABLE_CHANGED, filter4FuncPts, format, height, IMAGE_CHANGED, images, IMAGES_CHANGED, imageUpdateInfo, imageUpdatePruneMask, isAlphaNeedUpdate, isDirty, LOD_OFFSET_CHANGED, lodOffset, MAG_FILTER, magFilter, MAX_LEVEL_CHANGED, MAX_LOD_CHANGED, maximumLevel, maximumLod, maxLevels, MIN_FILTER, MIN_LOD_CHANGED, minFilter, minimumLod, mipmapMode, numFaces, numSharpenTextureFuncPts, objectId, resourceCreationMask, resourceInReloadList, resourceLock, resourceLodUpdatedMask, resourceUpdatedMask, sharpenTextureFuncPts, STATE_CHANGED, UPDATE_IMAGE, userSpecifiedEnable, widthchangedFrequent, compChanged, duplicateOnCloneTree, mirror, refCnt, refCount, usersDONT_MERGE, inBackgroundGroup, inSetLive, MERGE, MERGE_DONE, mergeFlag, onUpdateList, sourcelistIdx| Constructor and Description |
|---|
Texture2DRetained() |
| Modifier and Type | Method and Description |
|---|---|
(package private) ImageComponent2D |
getDetailImage()
Get detail texture image
|
(package private) float[] |
getDetailTextureFunc()
internal method only -- returns the detail texture LOD function
|
(package private) void |
getDetailTextureFunc(float[] lod,
float[] pts)
Copies the array of detail texture LOD function points into the
specified arrays
|
(package private) void |
getDetailTextureFunc(Point2f[] pts) |
(package private) int |
getDetailTextureFuncPointsCount()
Get number of points in the detail texture LOD function
|
(package private) int |
getDetailTextureLevel()
Get detail texture level
|
(package private) int |
getDetailTextureMode()
Get detail texture mode
|
(package private) void |
initDetailImage(ImageComponent2D image)
Set detail texture image
|
(package private) void |
initDetailTextureFunc(float[] pts) |
(package private) void |
initDetailTextureFunc(float[] lod,
float[] pts)
Set detail texture function
|
(package private) void |
initDetailTextureFunc(Point2f[] pts) |
(package private) void |
initDetailTextureLevel(int level)
Set detail texture level
|
(package private) void |
initDetailTextureMode(int mode)
Set detail texture mode
|
addImageUpdateInfo, bindTexture, bindTexture, checkImageSize, checkSizes, clearLive, createMirrorObject, decTextureBinRefCount, freeTextureId, getAnisotropicFilterDegree, getAnisotropicFilterMode, getBaseLevel, getBoundaryColor, getBoundaryModeS, getBoundaryModeT, getBoundaryWidth, getEnable, getFilter4Func, getFilter4Func, getFilter4FuncPointsCount, getFormat, getHeight, getImage, getImages, getLodOffset, getMagFilter, getMaximumLevel, getMaximumLOD, getMinFilter, getMinimumLOD, getMipMapMode, getSharpenTextureFunc, getSharpenTextureFunc, getSharpenTextureFunc, getSharpenTextureFuncPointsCount, getTextureBinRefCount, getTextureId, getWidth, handleFrequencyChange, incTextureBinRefCount, initAnisotropicFilterDegree, initAnisotropicFilterMode, initBaseLevel, initBoundaryColor, initBoundaryColor, initBoundaryModeS, initBoundaryModeT, initEnable, initFilter4Func, initialize, initImage, initImages, initLodOffset, initMagFilter, initMaximumLevel, initMaximumLOD, initMinFilter, initMinimumLOD, initMipMapMode, initMirrorObject, initSharpenTextureFunc, initSharpenTextureFunc, initSharpenTextureFunc, isUseAsRaster, notifyImageComponentImageChanged, numMipMapLevels, pruneImageUpdateInfo, reloadTexture, reloadTextureImage, reloadTextureSharedContext, reloadTextureSubImage, sendMessage, setBaseLevel, setEnable, setImage, setImages, setLive, setLodOffset, setMaximumLevel, setMaximumLOD, setMinimumLOD, setUseAsRaster, updateMirrorObject, updateNative, updateResourceCreationMask, updateTexture, updateTextureAnisotropicFilter, updateTextureBoundary, updateTextureBoundary, updateTextureDimensions, updateTextureFields, updateTextureFilter4Func, updateTextureFilterModes, updateTextureImage, updateTextureLOD, updateTextureLodOffset, updateTextureLodRange, updateTextureSharpenFunc, updateTextureSubImage, useAutoMipMapGeneration, validateaddAMirrorUser, addUser, clone, copyMirrorUsers, decRefCnt, doSetLive, getDuplicateOnCloneTree, getInImmCtx, incRefCnt, notifyUsers, removeAMirrorUser, removeMirrorUsers, removeUser, set, setDuplicateOnCloneTree, setFrequencyChangeMask, setInImmCtxclearLive, clearLive, compile, doSetLive, doSetLive, getSource, getVirtualUniverse, isInSetLive, isStatic, markAsLive, merge, mergeTransform, setCompiled, setLive, setLive, setSource, traversegetIdxUsed, incIdxUsedprivate ImageComponent2DRetained detailImage
private int detailTextureMode
private int detailTextureLevel
private int numDetailTextureFuncPts
private float[] detailTextureFuncPts
final void initDetailImage(ImageComponent2D image)
final ImageComponent2D getDetailImage()
final void initDetailTextureMode(int mode)
final int getDetailTextureMode()
final void initDetailTextureLevel(int level)
final int getDetailTextureLevel()
final void initDetailTextureFunc(float[] lod,
float[] pts)
final void initDetailTextureFunc(Point2f[] pts)
final void initDetailTextureFunc(float[] pts)
final int getDetailTextureFuncPointsCount()
final void getDetailTextureFunc(float[] lod,
float[] pts)
final void getDetailTextureFunc(Point2f[] pts)
final float[] getDetailTextureFunc()
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