# Welcome to UZDoom!

[![Continuous Integration](https://github.com/UZDoom/UZDoom/actions/workflows/continuous_integration.yml/badge.svg)](https://github.com/UZDoom/UZDoom/actions/workflows/continuous_integration.yml)
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## UZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine

Copyright (c) 1998-2025 ZDoom + GZDoom + UZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the EDGE team for allowing us to use her [README.md](https://github.com/3dfxdev/EDGE/blob/master/README.md) as a template for this one.

### Source code licensed under the GPL v3
##### https://www.gnu.org/licenses/quick-guide-gplv3.en.html
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## How to build UZDoom

To build UZDoom, please see UZDoom's Github [wiki](https://github.com/UZDoom/UZDoom/wiki/) for full list.

Build For [Linux](https://github.com/UZDoom/UZDoom/wiki/Compilation#linux).

Build For [MacOS](https://github.com/UZDoom/UZDoom/wiki/Compilation#macos).

Build For [Windows](https://github.com/UZDoom/UZDoom/wiki/Compilation#windows).

# Resources
- https://zdoom.org/ - Home Page
- https://forum.zdoom.org/ - Forum
- https://zdoom.org/wiki/ - Wiki
- https://dsc.gg/zdoom - Discord Server

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