
#                    /*** fvwm2-ade:  behavior ***/

#   /*** This section describes general window manager behavior. ***/

#/*********************************************************************
# * The first number after EdgeResistance is the time, in             *
# * milliseconds, that the mouse cursor must be jammed against the    *
# * edge of a screen before scrolling will begin.  The second number  *
# * is the number of pixels off the screen a window must be moved     *
# * before it actually moves off the screen.  For example, if the     *
# * second number is 40, then you can move a window to the edge of    *
# * the screen, but you must move the mouse cursor an additional 40   *
# * pixels before the window will actually begin to leave the screen. *
# * Such a setting allows you to more easily place windows against    *
# * the edge of the screen without them moving off, making the best   *
# * possible use of your display's real estate.                       *
# *********************************************************************/

EdgeResistance 250 40

#/*********************************************************************
# * The number after ClickTime is the maximum number of milliseconds  *
# * you can have between clicks for fvwm2 to interpret the action as  *
# * a double-click.                                                   *
# *********************************************************************/

ClickTime 250

#/*********************************************************************
# * The number after OpaqueMoveSize refers to a percentage of the     *
# * total display area.  If you move a window that occupies less than *
# * this proportion of the display, the window will be visible while  *
# * you are moving it.  If you move a window that takes up more than  *
# * this percentage of the display area, only the outline of the      *
# * window will be drawn while the window is being moved.             *
# *********************************************************************/

OpaqueMoveSize 5

#/*********************************************************************
# * With "ColormapFocus FollowsFocus", then the colormap fvwm2 uses   *
# * is the colormap of the window that has the keyboard focus.  If it *
# * is changed to "ColormapFocus FollowsMouse", then fvwm2 uses the   *
# * colormap of the window in which the mouse cursor resides.         *
# *********************************************************************/

ColormapFocus FollowsFocus

#/*********************************************************************
# * The DeskTopSize setting sets the number of screens on the         *
# * desktop.  The number before the "x" is the number of columns, and *
# * the number of rows.  The FvwmPager module uses these numbers by   *
# * default.                                                          *
# *********************************************************************/ 

DeskTopSize PAGERWIDTH<<x>>PAGERHEIGHT

#/*********************************************************************
# * The EdgeScroll numbers indicate, as a percentage, the amount of   *
# * the screen that is scrolled in either direction when the mouse    *
# * hits the screen's edge.  The first number defines the horizontal  *
# * scrolling, and the second number defines the vertical scrolling.  *
# *********************************************************************/

EdgeScroll 100 100