Die Dez 15 21:44:20 CET 1998

	- put away menubar, took in toolbar

Son Nov 22 23:20:57 CET 1998

	- changed checkers not to quit before dame knows, that the
	game is over

	- even further improved signal handling ! will it end ?

Sam Nov 21 23:47:13 CET 1998

	- improved signal handling now also covers SIGCHLD, became
	necessary after I

	- traced a bug in one of my functions in simplech's command-
	line interface; now parses the boards moves right, hopefully
 
Fre Nov 20 22:12:59 CET 1998

	- changed some callbacks from dialogs to proper quit 'em whith 
	the escape key

Mit Nov 18 22:08:32 CET 1998

	- dame now handles SIGPIPE signal, no need to quit when engine
	dies (hit me, while fiddling with engine's interface)

	- Martin Fierz kindly added on his simplech an evaluation function
	and it plays hard to win a game since

Die Nov 10 17:35:31 CET 1998

	- uses now (not to be fooled) login as human players name,
	which must not equal any program's name

Son Nov  8 10:36:16 CET 1998

	- got rid of the zombies, dame now waits until killed program
	signals termination

	- manual page added

	- gprof showed some timeconsuming loops that were shortened

	- merged in gnu GPL

Sam Okt 31 12:41:12 CET 1998

	- autoconf and internationalization possibilites added

	- human players don't have levels anymore, it didn't prove.

	- compiled all those gtk 1.1.2 and gnome 0.30 srpms, may use
	some of the new features

	- merged in simplech

Die Okt 27 14:33:38 CET 1998

	- removed bug that caused sigsegv on two computer mode low levels

	- removed large memory leaks after bug has been removed

Sam Okt 24 16:17:28 CEST 1998

	- Lena Petrovic allowed distribution of "checkers"

	- dame now has a homepage http://super.tacheles.de/girbal/dame


	Peter Chiocchetti <girbal@super.tacheles.de>
