TODO-list for KREVERSI
======================

* sound support (I would make it, but I do not known how 
  sound should be handled in KDE, and I have not matching 
  sound files. If you have some sounds, mail them to me 
  (uuencoded). I need sounds for the following actions:
	- game won
	- game lost
	- game drawn
	- turning a piece
	- putting a piece
	- something for the hall of fame (trumpets???)

* network-play against human
* commenting the code
* implement ULONG64 as a class instead of using gcc "long long int"


PARTIALLY DONE
==============
* undo/redo
	undo works, but I'll probably do not make a redo function

* load/save
	I think it's not really needed for a simple game like
	Reversi, so I'll skip it

* KDE compliant accelerator keys
	since Undo/New game... are not specified yet this may change


DONE
====
* better strategy
	ported a JAVA applet with good strategy from Mats Luthman

* end-of-game
	shown via KMsgBox

* help
	via KDEHELP

* save options
	options are saved whenever they change

* highscores

* pieces should be drawn instead of bitmaps. Will allow other 
  colors than black/white.

* animated drawing of pieces
