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Border, HBorder, VBorder - visual separators
#include <InterViews/border.h>
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Border is the base class for interactors that simply dis-
play a line of a given thickness, usually to separate
other interactors in a scene. HBorder objects have a
fixed height and are infinitely stretchable and shrinkable
horizontally. VBorder objects have a fixed width and are
infinitely stretchable and shrinkable vertically.
HBorder(int thickness = 1)
VBorder(intRead (67% of 1K)
thickness = 1)
Construct a border with a given thickness (default
is one pixel).
Interactor(3I)