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ColorCmd - command for setting components' color
attributes
#include <UnidrawRead (13% of 2K)
/Commands/color.h>
ColorCmd is a purely interpretive command for setting the
foreground and background color attributes of selected
components.
ColorCmd(ControlInfo*, PSColor* fg = nil, PSColor* bg =
nil)
ColorCmd(Editor* = nil, PSColor* fg = nil, PSColor* bg =
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nil)
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Create a ColorCmd, optionally specifying the fore-
ground (fg) and background (bg) PSColors that com-
ponents should adopt.
virtual void Execute()
ColorCmd extends Execute to set the value of the
affected editor's ColorVar instance, if it defines
one.
PSColor* GetFgColor()
PSColor* GetBgColor()
Return the PSColors suppliedRead (81% of 2K)
in the constructor.
Command(3U), pspaint(3U), statevars(3U)