* From 0.0.1 to 0.0.2
- Project name changed from ARTS to APERTS to avoid confusion with the
  Analog Real-Time Simulator project.
- Fixed pause computation and added getTimeUsed for RTPThread. 
- Improved frame time management of RTP send service thread.
- Network byte ordering of RTP fields.
* From 0.0.2 to 0.0.3
- Changed sampling support organization so derived objects can now
  control audio sampling correctly.
- Added sampling format as an integral part of audio codec support.
- Changed RTP timestamp update to match payload format rather than
  sampling format.
- Now used APE/config.h.
* From 0.0.3 to 0.1.0
- Major rewrite of entire stack class structure.  This was done
  to better seperate RTP components and to make better re-use of
  service threads on non RTP specific streaming protocols (such as VAT).
* From 0.1.0 to 0.1.1
- Much improved and clearer handling of receive sessions including new
  RTPOutput() request and frame timing in receive service thread.
- New RTSWait() request for timed wait on RTP delivery.
- Fixed RTSRecv() routines so that the RTP header is actually received
  from the current packet before assigning codec.
- Changed receive handling thread and RTSRecv to track the current
  effective audio digitization format in use for the current frame.
- Changed RTSPost() to pass the current in effect audio digitization.
- Changed timeout into private inherited member of base RTSThread.
- Changed RTPTransceiver so that it is now inherited from RTPReceiver
  and thereby involves less code.

