                                Command : SELL

NAME
   sell - Sell commodities on the world market

Level: Expert

SYNTAX
   [##:##]% sell <COMMODITY> <SECTS> <AMOUNT> <PRICE>

The sell command allows nations to sell commodities on the open  market.   Not
all commodities can be traded -- notably civilians and military.

The <COMMODITY> is the type of commodity you are selling,  <SECTS>  represents
the  range  of  sectors which will be selling items.  Only harbors, warehouses
and trading posts which are at least 60% efficient may sell goods.

<AMOUNT>, if positive, reflects the amount of food to be taken from each  sec-
tor.   If  negative,  the  amount shows the lower limit of food required to be
present in that sector and will only  sell  food  in  excess  of  that  limit.
<PRICE> is the base price of the commodity per unit to the world.

In addition, the sector selling needs to have at  least  1  mobility  to  sell
goods.

Typical output looks like:

   [7:640] Command : sell food 4,-2 10 5
   Sold 10 food at 4,-2 (206 left)

   [7:639] Command : sell food 4,-2 -100 5
   Sold 106 food at 4,-2 (100 left)

Only harbors, warehouses and trading posts may sell items.   Also,  note  that
due  to  the  time  delay  market, you don't get any money until the goods are
actually bidded upon and paid for once the bidding time is up.

There is a certain overhead on selling items, based on the difficulty of  mov-
ing  the  items in question.  This is based on the tax you pay which is set by
the deity (see info version).

SEE ALSO
   buy, reset, Market

