0.3.4 - 02/02/2000 - Sebastien Nicoud <snicoud@rmi.net>
  * Bug fix: crash with -d 3 (g_print() typo)

0.3.3 - 01/31/2000 - Sebastien Nicoud <snicoud@rmi.net>
  * Bug fix: the score isn't reinitialized after a completed game
  * Modified CWMain: darkened the brightest colors, in order to better see the frame
  * Bug fix: the HOF was always displaying the current game difficulty, not the one recorded in the HOF

0.3.2 - 11/17/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Bug fix: the scale never went down when layers removed
  * Added CWMain: 'p' to toggle pause
  * Buf fix: a new timer was started when New item was clicked
  * Added CWMain, main: 't' to set up timer

0.3.1 - 11/16/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Bug fix: board+stats were not resized correctly when window was resized

0.3.0 - 11/15/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Added: stats: blocs, layers and cubes
  * Added: stats toggle item in settings menu
  * Added: 'n': toggle next piece view

0.2.2 - 11/10/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Added: all toggleable items are recorded in config file
  * Modified: score is now displayed with the actual nb of digits

0.2.1 - 11/10/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Modified CWMain: next piece clipping computation improved
  * Added CWMain: next piece showing toggle
  * Added CWMain: toolbar showing toggle
  * Added CWMain: scores showing toggle
  * Added CWMain: Show All / Hide All menu items
  * Added: all toggleable items are recorded in config file
  * Modified: score is now displayed with the actual nb of digits
  
0.2.0 - 11/09/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Added in CGame: get_next_piece() makes sure that any new piece fits in the world
  * Added in CGame: score counting
  * Added in CWMain: score display
  * Added in CWMain: level display
  * Modified Hof: sorting by score, added score column
  * Added: next piece showing, rotating view
  
0.1.0 - 11/08/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Modified: window can be resized to a very small one
  * Modified CWMain: huge simplification of logical to screen coordinates, perf improvments
  * Modified CWMain: the world looks better, deep layers don't look too small
  * Bug Fix CWMain: fixed imperfection when drawing sides of set pieces
  * Bug Fix CGame: HOF were not sorted right
  * Added CWMain: lighting stuff on set pieces, nicer look
  
0.0.6 - 11/07/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Added: pieces sorted by difficulty level (Easy, Medium, Hard)
  * Added CWSettings: Difficulty Buttons
  * Added: Game scale
  * Bug Fix: drawing imperfection, some sides were drawn above top of piece
  * Bug Fix: game always starts in Hard mode
  * Bug Fix: set pieces were not drawn at the right level
  * Bug Fix: long pieces rotated in (-) values at top of world
  * Bug Fix: cubes set above the top of the world were not going down when layer completed
  * Modified: transfos go faster with level
  
0.0.5 - 11/06/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Added: completed the set of pieces
  * Bug fix: crash when piece has a depth > 1
  * Added: CGame I/O functions for HOF
  * Added: HOF
  * Added: command line arg -f,--hoflines
  * Added: config file
  * Modified CGame: set the pieces[] and nb_piece as static
  * Removed: all double constant definitions
  * Added: command line args: -p, -w, -h, -d
  * Added: command line args: -x, -y
  * Added: set pieces are completely drawn
  * Perf Improv: added a pixmap buffer for the world
  * Added: set pieces are shadowed
  * Perf Improv: added clipping
  * Modified: freeze the piece that makes the game lost
  * Added: elapsed time timer providing a constant speed
  * Bug fix: piece may not rotate when depth set to max
  
0.0.4 - 11/05/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Modified layer colors, they're a little more good looking
  * Bug fix: piece wasn't even with the world when settings differents
  * Bug fix: pieces don't fall after a 2nd New Game
  
0.0.3 - 11/04/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Modified: different colors of layers
  * Added: auto move adjustment when rotation blocked

0.0.2 - 11/03/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Added: Settings Window, created CWSettings class
  * Added: Settings Tab: W, H, D customizable
  * Modified: calls to header files

0.0.1 - 11/03/1999 - Sebastien Nicoud <snicoud@rmi.net>
  First Playable Version
  * command line arg: -d,--debug
  * Created: class CSettings, CPiece, CGame, CWMain
  * Created: piece creation from piece descriptor string
  * Created: tool bar
  * Created: smooth moves
  * Created: frames/sec computation

0.0.0 - 10/25/1999 - Sebastien Nicoud <snicoud@rmi.net>
  * Program creation

