0.9.3 -> 0.9.5: (13.02.1999)
* UDP-network games are stable now !! You can play with up to four players
  over the net now. (eight players are possible; only change MAYPLAYERS
  in doomdef.h)
* IPX-network games really should work from this time on ! Now it is possible
  to play netgames over IPX even with the original DOS-Heretic.
* GGI updates (optimized scaling, minor keyboard fixes, doublebuffering on
  DirectBuffer improved (now it works in fullscreen at least), merged with
  LinuxDoom GGI code).
* Initial support for higher resolutions (automap, menus, statusbar and 
  info screens work flawlessly now, but the 3d engine gets messed up or
  crashes if vertical resolution exceeds 240. Horizontal resolutions are
  limited to the common ones - 320, 512, 640, 800 and 1024 all work fine
  but most inbetween causes crashes.)
* Removed the evil busywaiting - usleep() when idle to free up CPU time on
  fast machines.
* Support for compiling with GSI sound (but it doesn't work right now).
* Namespace fixes
* introduced new file handling => the env. HERETICHOME can be set and the WAD will
  be searched in this directory
* the WAD can be copied into the homedir (~/.heretic) and will be found there at last
* geometry patches in i.x11.c => the standard flags '-display' and '-geometry'
  will work now
* introduced dependency-checking in the Makefile

0.9.2 -> 0.9.3: (02.02.1999)
* No need for a -D__GLIBC2__ in Makefile any more; the c-library is
  automatically detected.
* Fixes in p_enemy.c => workaround for gcc (2.7.2.3 ??) enum-bug.
* Fixes in d_net.c and i_udp.c => You can start now two Heretic-net-sessions
  on one machine.
* Fixes in i_vga.c => MOUSE_INTELLIMOUSE and MOUSE_IMPS2 are now supported.
* minor BIG_ENDIAN fixes.
* Fixes in mn_menu.c => the game doesn't crash any more if you press F1
  several times in E3M8
* Fixes in in_lude.c => the game-intermission screen isn't in disorder 
  on BIG_ENDIAN-machines any more.
* All the user-specific files (savegames/config-file) are kept in the 
  homedirectory	(~/.heretic/) now.

0.9.1.1 -> 0.9.2: (23.01.1999)
* Sfx-sound works now ! There is asynchronous sound managed my a seperate
  process which communicates with Heretic through a pipe.

0.9.1 -> 0.9.1.1: (21.01.1999)
* GGI updates: 
        - Now uses DirectBuffer when available and works properly when it is 
         not. 
        - Support for scaling by a factor of 2. (-scale switch)
        - Support for 8, 15, 16 and 32 bpp modes (24 can be achieved with the 
         palemu target) 
* Proper keyboard handling (the cheats work now ;) 
* Simple FPS meter for GGI and X11 versions. 
* Fixes in routine P_FindNextHighestFloor()

0.9.0 -> 0.9.1:	(19.01.1999)
It is now possible to compile and run Heretic for X11 under 
Linux/x86, Linux/m68k and FreeBSD. (Alpha doesn't work now.)
(I can't say anything about Linux/Sparc and other Linux-ports)
Added SVGA Version. (code by Nic, see AUTHORS)

0.9.0 => First public release. (18.01.1999)
