This class represents base class for all objects we are dealing with.
This class represents base class for all objects we are dealing with.FWObject can have children, that is other objects of the same class or derived classes which are included in this one
Thus, what we get in the end is still unique object, but its content is the same as that of the object 'x'
If dereference is 'false', references are treated as regular objects (that is, ID of FWReference object itself is compared with id). If dereference is 'true' then ID of the object pointed at by the reference is compared with id
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