Syntax
CL_Camera(
float nearZ,
float farZ,
float fov);
Parameters
| pos | - | The position that the camera stands in. |
| dir | - | The direction that the camera looks in. |
| up | - | The up direction of the camera. |
| nearZ | - | Near clipping plane. |
| farZ | - | Far clipping plane. |
| fov | - | Field of view. |
Description
Constructs a camera.
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