Source: embree
Section: graphics
Priority: optional
Maintainer: Thomas Schiex <empnessty@gmail.com>
Build-Depends:
 cmake,
 debhelper-compat (= 11),
 freeglut3-dev,
 libglfw3-dev,
 libjpeg-dev,
 libopenimageio-dev,
 libpng-dev,
 libtbb-dev,
 libxi-dev,
 libxmu-dev,
 pkg-config
Rules-Requires-Root: no
Standards-Version: 4.5.0
Homepage: https://embree.github.io/
Vcs-Git: https://salsa.debian.org/multimedia-team/embree.git
Vcs-Browser: https://salsa.debian.org/multimedia-team/embree

Package: libembree-blender-dev
Section: libdevel
Architecture: any-amd64
Multi-Arch: same
Depends:
 ${misc:Depends}
Description: High Performance Ray Tracing Kernels - development
 Intel(R) Embree is a collection of high-performance ray tracing kernels,
 developed at Intel. The target users of Intel(R) Embree are
 graphics application engineers who want to improve the performance of
 their photo-realistic rendering application by leveraging Embree's
 performance-optimized ray tracing kernels. The kernels are optimized for
 the latest Intel(R) processors with support for SSE, AVX, AVX2, and
 AVX-512 instructions. Intel(R) Embree supports runtime code selection
 to choose the traversal and build algorithms that best matches
 the instruction set of your CPU.
 .
 This package contains the headers and static library for building blender
 PPA version. It is separated from the main embree packages because blender
 requires a specific compile flags selection.

